151 lines
4.5 KiB
PHP
151 lines
4.5 KiB
PHP
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<?php
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use App\Jobs\ConnectProxyToNetworksJob;
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use App\Jobs\PushServerUpdateJob;
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use App\Jobs\ServerStorageCheckJob;
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use App\Models\Server;
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use App\Models\Team;
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use Illuminate\Foundation\Testing\RefreshDatabase;
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use Illuminate\Support\Facades\Cache;
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use Illuminate\Support\Facades\Queue;
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uses(RefreshDatabase::class);
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beforeEach(function () {
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Queue::fake();
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Cache::flush();
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});
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it('dispatches storage check when disk percentage changes', function () {
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$team = Team::factory()->create();
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$server = Server::factory()->create(['team_id' => $team->id]);
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$data = [
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'containers' => [],
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'filesystem_usage_root' => ['used_percentage' => 45],
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];
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$job = new PushServerUpdateJob($server, $data);
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$job->handle();
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Queue::assertPushed(ServerStorageCheckJob::class, function ($job) use ($server) {
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return $job->server->id === $server->id && $job->percentage === 45;
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});
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});
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it('does not dispatch storage check when disk percentage is unchanged', function () {
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$team = Team::factory()->create();
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$server = Server::factory()->create(['team_id' => $team->id]);
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// Simulate a previous push that cached the percentage
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Cache::put('storage-check:'.$server->id, 45, 600);
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$data = [
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'containers' => [],
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'filesystem_usage_root' => ['used_percentage' => 45],
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];
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$job = new PushServerUpdateJob($server, $data);
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$job->handle();
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Queue::assertNotPushed(ServerStorageCheckJob::class);
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});
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it('dispatches storage check when disk percentage changes from cached value', function () {
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$team = Team::factory()->create();
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$server = Server::factory()->create(['team_id' => $team->id]);
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// Simulate a previous push that cached 45%
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Cache::put('storage-check:'.$server->id, 45, 600);
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$data = [
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'containers' => [],
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'filesystem_usage_root' => ['used_percentage' => 50],
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];
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$job = new PushServerUpdateJob($server, $data);
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$job->handle();
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Queue::assertPushed(ServerStorageCheckJob::class, function ($job) use ($server) {
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return $job->server->id === $server->id && $job->percentage === 50;
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});
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});
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it('rate-limits ConnectProxyToNetworksJob dispatch to every 10 minutes', function () {
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$team = Team::factory()->create();
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$server = Server::factory()->create(['team_id' => $team->id]);
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$server->settings->update(['is_reachable' => true, 'is_usable' => true]);
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// First push: should dispatch ConnectProxyToNetworksJob
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$containersWithProxy = [
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[
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'name' => 'coolify-proxy',
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'state' => 'running',
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'health_status' => 'healthy',
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'labels' => ['coolify.managed' => true],
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],
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];
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$data = [
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'containers' => $containersWithProxy,
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'filesystem_usage_root' => ['used_percentage' => 10],
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];
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$job = new PushServerUpdateJob($server, $data);
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$job->handle();
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Queue::assertPushed(ConnectProxyToNetworksJob::class, 1);
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// Second push: should NOT dispatch ConnectProxyToNetworksJob (rate-limited)
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Queue::fake();
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$job2 = new PushServerUpdateJob($server, $data);
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$job2->handle();
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Queue::assertNotPushed(ConnectProxyToNetworksJob::class);
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});
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it('dispatches ConnectProxyToNetworksJob again after cache expires', function () {
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$team = Team::factory()->create();
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$server = Server::factory()->create(['team_id' => $team->id]);
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$server->settings->update(['is_reachable' => true, 'is_usable' => true]);
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$containersWithProxy = [
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[
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'name' => 'coolify-proxy',
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'state' => 'running',
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'health_status' => 'healthy',
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'labels' => ['coolify.managed' => true],
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],
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];
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$data = [
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'containers' => $containersWithProxy,
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'filesystem_usage_root' => ['used_percentage' => 10],
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];
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// First push
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$job = new PushServerUpdateJob($server, $data);
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$job->handle();
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Queue::assertPushed(ConnectProxyToNetworksJob::class, 1);
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// Clear cache to simulate expiration
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Cache::forget('connect-proxy:'.$server->id);
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// Next push: should dispatch again
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Queue::fake();
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$job2 = new PushServerUpdateJob($server, $data);
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$job2->handle();
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Queue::assertPushed(ConnectProxyToNetworksJob::class, 1);
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});
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it('uses default queue for PushServerUpdateJob', function () {
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$team = Team::factory()->create();
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$server = Server::factory()->create(['team_id' => $team->id]);
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$job = new PushServerUpdateJob($server, ['containers' => []]);
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expect($job->queue)->toBeNull();
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});
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