- Refactor server IP duplicate detection to use `first()` instead of `get()->count()` - Add team-scoped validation to distinguish between same-team and cross-team IP conflicts - Update error messages to clarify ownership: "already exists in your team" vs "in use by another team" - Apply consistent validation logic across API, boarding, and server management flows - Add comprehensive test suite for IP uniqueness enforcement across teams
139 lines
4.7 KiB
PHP
139 lines
4.7 KiB
PHP
<?php
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namespace App\Livewire\Server\New;
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use App\Enums\ProxyTypes;
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use App\Models\Server;
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use App\Models\Team;
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use App\Support\ValidationPatterns;
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use Illuminate\Foundation\Auth\Access\AuthorizesRequests;
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use Livewire\Attributes\Locked;
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use Livewire\Component;
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class ByIp extends Component
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{
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use AuthorizesRequests;
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#[Locked]
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public $private_keys;
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#[Locked]
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public $limit_reached;
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public ?int $private_key_id = null;
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public $new_private_key_name;
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public $new_private_key_description;
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public $new_private_key_value;
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public string $name;
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public ?string $description = null;
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public string $ip;
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public string $user = 'root';
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public int $port = 22;
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public bool $is_build_server = false;
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public function mount()
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{
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$this->name = generate_random_name();
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$this->private_key_id = $this->private_keys->first()?->id;
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}
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protected function rules(): array
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{
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return [
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'private_key_id' => 'nullable|integer',
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'new_private_key_name' => 'nullable|string',
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'new_private_key_description' => 'nullable|string',
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'new_private_key_value' => 'nullable|string',
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'name' => ValidationPatterns::nameRules(),
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'description' => ValidationPatterns::descriptionRules(),
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'ip' => 'required|string',
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'user' => 'required|string',
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'port' => 'required|integer|between:1,65535',
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'is_build_server' => 'required|boolean',
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];
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}
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protected function messages(): array
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{
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return array_merge(ValidationPatterns::combinedMessages(), [
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'private_key_id.integer' => 'The Private Key field must be an integer.',
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'private_key_id.nullable' => 'The Private Key field is optional.',
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'new_private_key_name.string' => 'The Private Key Name must be a string.',
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'new_private_key_description.string' => 'The Private Key Description must be a string.',
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'new_private_key_value.string' => 'The Private Key Value must be a string.',
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'ip.required' => 'The IP Address/Domain is required.',
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'ip.string' => 'The IP Address/Domain must be a string.',
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'user.required' => 'The User field is required.',
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'user.string' => 'The User field must be a string.',
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'port.required' => 'The Port field is required.',
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'port.integer' => 'The Port field must be an integer.',
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'port.between' => 'The Port field must be between 1 and 65535.',
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'is_build_server.required' => 'The Build Server field is required.',
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'is_build_server.boolean' => 'The Build Server field must be true or false.',
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]);
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}
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public function setPrivateKey(string $private_key_id)
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{
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$this->private_key_id = $private_key_id;
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}
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public function instantSave()
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{
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// $this->dispatch('success', 'Application settings updated!');
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}
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public function submit()
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{
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$this->validate();
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try {
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$this->authorize('create', Server::class);
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$foundServer = Server::whereIp($this->ip)->first();
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if ($foundServer) {
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if ($foundServer->team_id === currentTeam()->id) {
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return $this->dispatch('error', 'A server with this IP/Domain already exists in your team.');
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}
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return $this->dispatch('error', 'A server with this IP/Domain is already in use by another team.');
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}
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if (is_null($this->private_key_id)) {
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return $this->dispatch('error', 'You must select a private key');
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}
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if (Team::serverLimitReached()) {
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return $this->dispatch('error', 'You have reached the server limit for your subscription.');
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}
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$payload = [
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'name' => $this->name,
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'description' => $this->description,
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'ip' => $this->ip,
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'user' => $this->user,
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'port' => $this->port,
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'team_id' => currentTeam()->id,
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'private_key_id' => $this->private_key_id,
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];
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if ($this->is_build_server) {
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data_forget($payload, 'proxy');
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}
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$server = Server::create($payload);
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$server->proxy->set('status', 'exited');
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$server->proxy->set('type', ProxyTypes::TRAEFIK->value);
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$server->save();
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$server->settings->is_build_server = $this->is_build_server;
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$server->settings->save();
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return redirectRoute($this, 'server.show', [$server->uuid]);
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} catch (\Throwable $e) {
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return handleError($e, $this);
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}
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}
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}
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